Unstable Attraction:

Unstable magnets clash in a chaotic dance of attraction and repulsion! Will they merge or fly apart? It's unpredictable, it's wild—and it's irresistibly fun. Your aim is to merge magnets and keep on scoring as much as you can while keeping the magnets below the white line. And remember - same poles repel, opppsite poles attract. Magnets of same size merge to form magnets of bigger size. 

My pitch to judges:

 • Gameplay & Core Mechanics: Are the mechanics interesting? Is the game fun? - Yeah. I had so much fun that I spent more time beating my high score than working on it

   • Audio: Is there a good sound design? Any cool music / sound effects? - I got the audio from opengame art(https://opengameart.org/content/arcade). The music is a banger. Even my mom started dancing to it. And since I am feeling generous today, here is a link to the spotify artist page https://open.spotify.com/artist/3AjWA7sRmeZSKqr7PoKL6k?si=OP9fcEGdTZG_GMWj44h_Jw...

   • Graphics: How nice does the game look? Is the art nice to look at? - I did like the art. Can be polished. But since I made this solo, I am pretty happy.

   • Innovation: How original is the game? How impressed were you during gameplay? - Classic watermelon game + Magnet Mayhem + Tetris = New innovation. You will have to strategise the rotation of the magnets too.  I borrowed milk from plenty of farmers but the butter I churned is my own

   • Theme: How well does the game fit into the theme? Magnets and attraction - do i need to explain this too? XD

My devlog:



Updated 17 days ago
StatusIn development
PlatformsHTML5
Authormocha4coding
GenrePuzzle
Made withGodot

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i cant load it